CD: Another one of your videos, “Game,” which I love is just the two of you tossing a ball around in a virtual reality game and then a guy comes by and asks if you want to save your progress. Yet it’s somehow hilarious.

 

MP: That’s an example of a couple of things. One, is that I’m coming from film. Charlie’s coming from a lot of visual art, so there’s a certain aesthetic, not even thinking about humor. We like the idea of us in the apartment, wearing the virtual reality stuff, and the squeaking of the gloves and the silence of the apartment.

 

CH: Cut to us in these really cartoonish, solid-colored sweaters. It’s an associational sort of humor.

 

MP: That was an idea that we had, and didn’t know exactly what would happen. We were just like, “we like that world. We’re going to live in that world. And then, something needs to happen.”

 

CH: I remember the genesis of that idea. Matt and I were walking through the park. One of us tapped the other one and goes, “Hey, welcome to Windows.”  It was just out of the blue, just babbling nonsense. We did this really human interaction about, “you’re going to need to set up your user name.” “Make sure you have your serial number handy.” Just, moving the operating system into this very human place. It’s nothing robotic. It’s the chill-est possible delivery of this idea. In the end, it just landed in this place that was visually-rich and delivered on the interface.

 

CD: What’s so fun about that video is that once you’ve rooted down into the reality, it lends itself to so many hilarious things. This cool bro helps you save your game and then asks  “Like, oh hey, would you like to Facebook all your friends about Domino’s Pizza?”

 

MP: Charlie’s like, “No, of course, not!” and I’m like, “Yeah sure.”